
C++ Game Engine
Custom 2D/3D Engine Architecture
A custom 2D/3D C++ engine with gameplay, physics, UI, animation, rendering, tooling, and debug systems.
A collection of my individual project work, exploring game systems, interaction design, technical implementation, and visual presentation. These projects reflect how I approach development independently, from early ideas and prototypes to more polished playable experiences.

Custom 2D/3D Engine Architecture
A custom 2D/3D C++ engine with gameplay, physics, UI, animation, rendering, tooling, and debug systems.

Playable Card-Based Village Prototype
A playable card-based village prototype built in my custom engine, with packs, stacking, crafting, survival, and combat.